Galactic War - A Star Wars RP
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Welcome Guest. Please Login or Register. Nov 21, 2009, 1:59am
Missions
Current Bounties
Level 1 Bounties
A pair of smugglers have been stealing ships across the galaxy. They are wanted to stand trial for their crimes. They are both of the Wee quay species, known bodyguards to the Hutts, extremely dangerous, Turk Kee and Tas Bey. Need a pair of hunters to pursue them.
100,000 credits
Level 2 Bounties None Currenlty
Level 3 Bounties None Currenlty
Level 4 Bounties
Lvl 4 Bounty on Jaing Skirata: Crime stealing equipment and funds from a high ranking member of society. Price on this bounty is 1 million credits. Request that he be brought to Guild hall for trial and reperations.
The Factions
The Galactic Republic The Imperial Order Vode An be Manda Contemplanys Jeboe'i
*clicking a link will take you to each factions sign up page.
IMPORTANT
Star Wars: The Galactic War will be closed for maintence on Saturday November 21st. The site will reopen on Sunday November 22nd at 7pm EST
11/19/09
IMPORTANT: A new rule for the cbox has been passed by a unanimous vote by the Mod group.
Hugging and kissing (meant as on the cheeks or quick ones on the lips) are fine, making out and anything else beyond that point is not and will result in a temporary ban. This can lead to a permanent ban if said behavior continues. This is a SW site, not a dating site.
To all Mandalorians
A call has gone out from Ordo.
This is Mand'alor Jaing Skirata. I am calling all Mando'ade to arms to deal with a growing threat to the stability of the galaxy. I am doing such in accordance with the resol'nare. Any not answering this will be considered dar'manda for ignoring one of the basic tenets of our people. The rendevous is on Ordo and everyone needs to be gathered no later than 5 days from now. Ba'jur, beskar'gam, Ara'nov, aliit, Mando'a bal Mand'alor, An vencuyan mhi.
5/8/09
IMPORTANT: The rules for Fleet and Ground combat has changed. This includes the dice rules, conquest rules, Interdictor rules, and more. These new rules go into effect Monday, May 11th. Go here to read the new rules.
REMINDER: ALL character sheets are to be posted in the appropriate thread. Character's pming their sheets without posting the char sheet in the thread will NOT be approved!
Registration is over and the tournament has started. For the latest duels, click here
4/20/09-4/27/09
Inactive Member Deletion.
4/18/09
We have decided to do away with the current XP System. Credits will still be paid out but XP will no longer be awarded and will soon disappear from the mini profiles.
Form I: Shii-Cho Trainers: Ithilwen Alfey, Malkanti Skirata, Jonath Fidelis, Zannah Shii-Cho was the most ancient style of lightsaber combat, developed by early Jedi Masters to incorporate key principles of ancient sword-fighting traditions. Existing as the simplest form even four thousand years before the Battle of Yavin, Shii-Cho was among the many forms known to the Jedi, including Kreia and the Jedi Exile. Due to its simplicity, it was often the first form taught, so almost all lightsaber duelists included some aspect of Shii-Cho in their swordplay.
Form II: Makashi Trainers: TBA After Form I's proliferation as a lightsaber combat technique, Form II came about as a means of lightsaber-to-lightsaber combat. It was described as being very elegant, powerful, and requiring extreme precision, allowing the user to attack and defend with minimal effort, while his opponent tires himself out, often wielding the blade one-handed for greater range of movement and fluidity. The form relied on parries, thrusts, and small, precise cuts—as opposed to the blocking and slashing of the other forms.
Form III: Soresu Trainers: Ithilwen Alfey (GMT+1), Zannah (EST), trainee Jonath Fidelis (PST) Form III was developed as a counter to blaster weapons used by multiple opponents. Due to the rise in distribution of blaster weapons, more and more Jedi were forced to adapt a fighting style which allowed them to combat enemies firing from several directions, mostly basing their "attack" on redirected blaster fire. Previous styles had allowed wide, sweeping strokes which left the Jedi open to blaster fire. Form III, however, required maintaining a constant shield of deflectionary strokes by making short, quick sweeps, close to the body, leaving the Jedi less exposed to ranged fire. Form III was the most defensive of the seven forms.
Form IV: Ataru Trainers: Ithilwen Alfey (GMT+1), Zannah (EST) An aggressive style, Form IV was fast-paced and effective against single opponents, though weaker in prolonged combat and confined spaces. Ataru was characterized by Force-assisted acrobatics, both for attack and defense, and fast, powerful strikes
Form V: Shien / Djem So Trainers: Ithilwen Alfey (GMT+1), Malkanti Skirata (CST) It was developed by practitioners of Form III: Soresu, who felt that the defensively-minded form would unnecessarily extend time spent in combat by forcing its users to wait for an opportunity to strike, rather than creating their own openings.
Shien, considered the classical Form V, was more adept at blocking blaster bolts, whereas Djem So, developed later, was designed for lightsaber combat. Both Shien and Djem So were designed to use the opponent's attack against them, as evidenced by Shien's focus on returning blaster bolts to their origin.
Form VI: Niman / Jar'kai Trainers: Zannah (EST) Form VI attempted to balance all elements of lightsaber combat, combining the techniques from Forms that came before into a less intensely demanding combat style. In practice, Form VI was a combination of older forms (Forms I, III, IV, and V), and all of them in moderation. In the blending, much of the individuality was lost, but the strengths were spread evenly, and there was little weakness in it.
Form VII: Juyo / Vaapad Trainers: TBA Intrepid, somewhat direct movements were used in combination with advanced techniques involving Force-powered jumps and very fast motions. Form VII did not appear quite as fancy as Form IV, as there were not as many moves like twirling and flipping, but the technical requirements were much higher. Vaapad used seemingly free-wheeling and open movements, but with utter control on the part of the wielder. The end result, if practiced correctly, was a very unpredictable lightsaber style. The staccato swings and flow of the form made it seem as if the attacks were not linked—but in reality, it was merely confusing the opponent.
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- GW Staff
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